Resumé / CV

Stanley James
Johanistorwall 34A
49074 Osnabrück, Germany
+49 (0) 541-3343325

Interest

Online trust, social networks, information retrieval

Education

University of Osnabrück, Germany

MSc, Cognitive Science (Target graduation date: Spring 2005)
Thesis topic: Outfoxed: Collecting, managing, and distributing trust information.
(Classes)

University of Colorado at Boulder

BS Computer Science, BA Philosophy
Graduated August 1996, 3.74/4.00 Grade Point Average.
Awarded recognition as the Outstanding Engineering Graduate of my graduating class. (Classes)
During university, worked at Lionbridge Technologies, Inc., described below.

Professional Experience

Senior Software Consultant, Entersolve Consulting, July 2001 - August 2002

Transfirst Credit Reporting System

  • Designed and implemented an extensible report-distribution system for the client, a large credit card processing company.
  • XSLT, XML, SQL Server, TSQL, COM Objects, C++ SQL extended stored procedures, dynamic PDF creation.
  • Cane Travel

  • Co-designed and implemented a travel managment system using SQL Server, ASP, XSLT, C/C++, Visual Basic.
  • Managed information flow through the layers of SQL, ASP, XSLT, JavaScript, and HTML.
  • Senior Software Engineer / Game Designer, Circadence Corp. (Formerly VR-1, Inc), March 1996 - February 2001

    UltraCorps, EverNight, Axis & Allies

    Inventor and architect of new style of multiplayer online entertainment that uses tiered enterprise architecture with a browser front-end to create massively multiplayer games. (4000+ daily users with average sessions of 2 hours.) Awarded United States patent #5964660 .

  • Projects were purchased by Microsoft, Hasbo Interacive, and Real Networks.
  • Managed teams of developers and artists. Met with management and development teams of our clients
  • Selected team members, wrote design specifications, designed project schedules, project architecture, and database.
  • Developed server back-end code, C/C++ coding for CGI/DLL development, back-end administrative tools and reporting, ADO database connectivity and ASP pages.
  • Designed or co-designed all user interfaces.
  • Email-Clue

  • Developed multiplayer version of the popular Clue board game played via email for client, Hasbro Interactive.
  • Win32 client developed in MSVC++. Localized to German and UK English. Download footprint under 500K.
  • Digital Comics

  • Early use of Macromedia Flash and Java applets.
  • Designed and built award-winning series of Java arcade games inspired by the comics, featured in an interview/article in NetGuide Magazine for the February 1997 issue.
  • Desktop Publisher / Code Monkey, Lionbridge Technologies, Inc, 11/92-1/96

  • Developed tools in Visual Basic and C/C++ for software localization and batch document formatting.
  • Honors & Projects

    United States Patent: Network Multiplayer Game, United States Patent #5964660, October 12, 1999. With Brandon Gilam.

    United States Patent: Method for calculating trust values in a network, patent pending

    Outfoxed
    Trust aggregation and distribution via innovative Firefox plugin. Over 1000 beta testers. Featured on Slashdot.

    OpenLSA/PythonLSA
    Implementation of Latent Semantic Analysis in Python.

    Slidewinder
    A full-featured HTML alternative to PowerPoint

    References

    John Blakely
    EverQuest II Senior Producer, Sony Entertainment

    David McCloskey
    President & CEO, WABA Fun, LLC

    Jacqueline Griego, PhD.
    Researcher, Maryland Psychiatric Research Center, Functional Neuroimaging Lab

    Classes

    Masters Classes

    (All papers, presentations, and code are available here.)
       Cognitive Human Computer Interaction (HCI)
       Computing the Mental Lexicon (Latent Semantic Analysis)
       Action and Cognition
       Action and Cognition Seminar
       Mindbuilding III
    
       Computational Linguistics
       Knowledge Representation in AI
       Sensory Physiology
       Mindreading (Philosophy)
       Affective Computing
       Artificial Intelligence with Prolog
       Masters Study Project: Methods in Neurological Issues
    
       Topics in Machine Learning
       Intro to Neurobiology
       Mindbuilding
       Masters Study Project: Methods in Neurological Issues
    
       Artificial Intelligence
       Philosophy of Mind
    

    Bachelors Classes

       Drafting
       Geology
       Chemistry I
       Calculus I
       EPICS I
    
       Chemistry II
       Calculus II
       Advanced Physics
       EPICS II
    
       Calculus III
       Discrete Structures
       Intro to Creative Writing
       Intro to Linguistics
       Critical Thinking in Philosophy
    
       Data Structures & Algorithms
       Intro to Logic Circuits
       Logic Lab
       Intro to Linear Algebra
       Symbolic Logic
    
       Programming Languages
       Numerical Computation
       Microcomputer Architecture
       Microprocessor Lab
       Humanities for Engineers
       Philosophy and Society
    
       Intro to Artificial Intelligence
       Operating Systems
       Special Topics: High Functionality Applications
       Humanities for Engineers 2
       History of Science: Newton to Einstein
    
       Intro to Western Art
       History of Ancient Philosophy
       History of Modern Philosophy
       Ethical Theory
       Metaphysics
    
       Statistics
       Shakespeare
       Philosophy and Women
       Kierkegaard
    
       Software Engineering Project 1
       Computer Organization
       Special Topics: Intro to Algorithms
       Bioethics
    
       Introductory Astronomy
       Computer Science Theory
       Software Engineering Project 2
       Beginning Modern Dance
       Philosophy of Language